This will be a PP mission.
-Depart and rejoin
-fly 100nm minimum
-launch SLAM-ERs with 2 weapon WPs
-guide missiles to targets
-recover and have a beer
You guessed it...boat stuff.
- Boat re-fam
-departure and stack
-catch a wire, any wire
If time permits
-depart second time (3k fuel max)
-quick marshall into shit-hot break
-trap down for what?
This is a team event,
-Depart and fly to circle targets holding at keyhole
-Receive clearance for IP in
-Buddy lase 2 ea GBUs (2 IP I/B each)
-Recover....somewhere
Guns, Guns, Guns
- Depart Nellis
-Pair up over designated areas, split 180 degrees from point 10 miles then fight is on.
-First to a simulated gun kill will call Knock it Off
-Will run tournament style until one jet is left or 1200lbs fuel remaining (hope you prepped your FPAS)
-Recover on the SHORT runway at Creech
-Depart Nellis w/ 75% fuel
-Refuel to 100%
-Deploy unguided ordinance on designated range with 75% accuracy
-Arrive at Creech for overhead break and full stop landing
BSAs, please ensure to read over the read ahead slides before the flight located on the website under Flight Training & Data - Training Slides - Basic Flight School